App store submission

Updated 17 July 2026

Getting on the App Store and Play Store is the big milestone, and the App Store Submission card on the Builds page walks you through it. The flow has two review gates: first Kinflo's team checks your app is ready, then Apple and Google run their own reviews.

Meet the checklist

The submission card shows a readiness checklist with a tick or cross for each requirement:

  • Logo uploaded: your app has proper branding.
  • At least one community space: there is somewhere for members to talk.
  • At least one course: there is real content to review.
  • Membership plans configured: your pricing is set up.

These checks exist because both Apple and Google reject apps that feel empty or unfinished. Ticking them all before submitting dramatically improves your odds of a first-time pass.

Submit for review

  1. Open Builds and find the App Store Submission card.
  2. Choose your platforms: App Store + Play Store, App Store (iOS) only, or Play Store (Android) only.
  3. Click Submit for review.

Your submission status shows as a badge on the card: Awaiting review, In review, Approved or Changes requested. If the Kinflo team requests changes, their feedback appears right on the card, and once you have addressed it you can click Resubmit for review.

When you are approved, your store build is queued automatically and Kinflo guides the final store upload from there.

What Kinflo helps with

Kinflo handles the build pipeline, prepares the binaries, and supports you through store submission on the Growth plan. The Builds page also includes an App Store listing section with guidelines and a screenshot generator to help you produce the listing assets the stores require. What you bring: your own Apple and Google developer accounts, because your apps ship under your name.

Timelines

Most creators go from signup to a submitted app in under a month. Once submitted, Apple's review typically takes one to a few days, and Google's is usually similar; first submissions occasionally take longer or come back with questions, which is normal and not a cause for alarm.

Tip: before the public release, you can try your app on a real phone through the preview flow (TestFlight on iOS). Use the Preview on device button in the Style Manager to get your app onto your own phone and shake out anything you want to polish first.

After launch, keeping your app fresh rarely needs another store review; see Release updates to your live app.

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